Geek Outsider is publishing another opinion piece of mine. This time it’s on the recent movement to boycott the Ender’s Game movie because of Orson Scott Card’s vocal stance on homosexuality and gay marriage. Here’s an excerpt…
The geekier news sites have been abuzz this week with moral outrage and boycotts. But unusually, it isn’t conservative America doing the boycotting. Geeks are banding together to boycott the film adaptation of Orson Scott Card’s science fiction classic, Ender’s Game. See, Card is vocally opposed to gay marriage. He’s a card-carrying (har har) member of the Church of Jesus Christ of Latter-day Saints, and is a frequent contributor to a variety of conservative publications, including the Rhinoceros Times, and Sunstone. In articles for these publications, he has advocated bans on gay marriage and called for the destruction of governments that threaten his definition of marriage or the role it plays in society. He is on the board of directors of the National Organization for Marriage (NOM), one of the key groups opposing gay rights on a national level and a major player in the events of Proposition 8.
In light of all this, it makes sense that organizations, like Geeks Out, would call for boycotts of the Ender’s Game movie. But I can’t help but wonder at the ethics of attempting to silence (or punish) an individual for his personal beliefs. This isn’t the first time Card has come under fire for his stance on homosexuality. Earlier this year he was essentially fired by DC Comics, who had tapped him to guest write a few issues of the Adventures of Superman book, when his assigned artist, Chris Sprouse, left the project. Card’s issues were put on ‘indefinite hold’ and were ultimately replaced with new stories written by Jeff Parker.
Now, I can’t really object to DC’s final decision on this matter. If Card, or even just the idea of Card, was driving away artists, there really wasn’t any other choice but to fire him. But the underlying motivations of activist groups and comic book fans in this case are a little suspect.
The rest of the article is up at Geek Outsider. If anyone has strong feelings on this subject, I’d love to chat. Leave me a note in the comments.
My friend Crystal over at Geek Outsider was kind enough to ask for my thoughts on the recent media coverage of Star Trek’s progressive legacy. So I whipped up this little Op-Ed (basically just an excuse for me to be exceedingly contrarian) that ended up being equal parts criticism and justification. Here’s a quick look…
This week’s Star Trek hype started me thinking. How does a series that we in the Geek community so singularly associate with progressiveness become what it is today? It’s shockingly easy to criticize later iterations of Trek for their failure to live up to the original’s legacy of equality. But maybe we’re coming at this from the wrong direction. Maybe it isn’t about what Star Trek became. Maybe the question should be, ‘what was Star Trek in the first place?’ And to answer that, we need a little context.
For starters, what does ‘progressive’ mean anyway? Is it just being politically liberal? Does it have to do with technological progress? Is it about being ‘edgy?’ What made The Original Series (TOS) progressive? There isn’t a quick and easy answer to any of these questions, but they lie at the core of what TOS was and why it remains iconic today. These are also questions that have very different responses today than they did in the 1960s. And that is my argument in a nutshell.
Now don’t get me wrong. My argument isn’t that TOS isn’t progressive, just that it was progressive in the context of the 1960s. It’s not that the ideals of TOS aren’t progressive anymore; it’s that the forefront of being progressive has changed. So when The Next Generation (TNG) tried to capitalize on the progressive success of TOS by featuring, among others, a blind, black helmsman and a female chief of security, it didn’t manage to resonate the same way that Nichelle Nichols’ Uhura or George Takei’s Sulu did.
You can read the rest of the article over at Geek Outsider. It’s also a pretty great place for getting some alternative perspectives on SF, fantasy and comic culture.